﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace HighFantasyRPG
{
    public class Column
    {
        public Enumeration.TileType tileType = Enumeration.TileType.space;
        public Enumeration.SpriteType spriteType;
        public int variation;
        public Enumeration.Collision collision = Enumeration.Collision.nothing;
    }
}
